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been chasing the right atmosphere for days turns out all i needed was an unhealthy amount of fog and existential dread check out the new look of the office, feels like the game finally found its voice
messing around with the power system rn, added basic win/lose endings. terminal’s gonna show power and time soon, more stuff coming.
what do y'all think about this door model ? (don't mind Tenna)
Hey everyone! First post for Decay: The Springtrap Incident, my FNAF fangame in UE 5!
Header is AI-made for now, Blender remake coming soon. I’m showing 3 collectible post-its here as a sneak peek, there’s more to come!
Thanks for checking it out!
Surveillance system is up and running. The camera switch mechanic is finally working, smooth transitions, glitch effects when Springtrap moves, everything’s in place. Still needs a few tweaks, but it’s done. It’s finally starting to feel real.
Yo guys, I finally made a new header for the game! No more AI this time. I made it myself 😎 What do you think? Better than before?
Just reworked the whole terminal system. Might get littles tweaks but it will overall look like this
Hi, I drawed a little sketch to show you how the office will look (UNFINISHED)
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