Next up
Yo guys, I finally made a new header for the game! No more AI this time. I made it myself 😎 What do you think? Better than before?
Hey everyone! First post for Decay: The Springtrap Incident, my FNAF fangame in UE 5!
Header is AI-made for now, Blender remake coming soon. I’m showing 3 collectible post-its here as a sneak peek, there’s more to come!
Thanks for checking it out!
Finally got the idea for the layout! The player’s mostly stuck in the control room, but Springtrap’s got plenty of ways to sneak around. Can’t wait to show you more soon 👀
been chasing the right atmosphere for days turns out all i needed was an unhealthy amount of fog and existential dread check out the new look of the office, feels like the game finally found its voice
Surveillance system is up and running. The camera switch mechanic is finally working, smooth transitions, glitch effects when Springtrap moves, everything’s in place. Still needs a few tweaks, but it’s done. It’s finally starting to feel real.
what do y'all think about this door model ? (don't mind Tenna)
messing around with the power system rn, added basic win/lose endings. terminal’s gonna show power and time soon, more stuff coming.
0 comments