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Decay: The Springtrap Incident

2 months ago

what do y'all think about this door model ? (don't mind Tenna)




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Finally got the idea for the layout! The player’s mostly stuck in the control room, but Springtrap’s got plenty of ways to sneak around. Can’t wait to show you more soon 👀

Hey everyone! First post for Decay: The Springtrap Incident, my FNAF fangame in UE 5!

Header is AI-made for now, Blender remake coming soon. I’m showing 3 collectible post-its here as a sneak peek, there’s more to come!

Thanks for checking it out!

added Ralsei smoking a big fat blunt and fucking dies

Just reworked the whole terminal system. Might get littles tweaks but it will overall look like this

Surveillance system is up and running. The camera switch mechanic is finally working, smooth transitions, glitch effects when Springtrap moves, everything’s in place. Still needs a few tweaks, but it’s done. It’s finally starting to feel real.

Did the main menu for the game today and added SpringBonnie

messing around with the power system rn, added basic win/lose endings. terminal’s gonna show power and time soon, more stuff coming.

been chasing the right atmosphere for days turns out all i needed was an unhealthy amount of fog and existential dread check out the new look of the office, feels like the game finally found its voice

I finally finished the office

scary office.

Yo guys, I finally made a new header for the game! No more AI this time. I made it myself 😎 What do you think? Better than before?