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Smitty 2
10 months ago

Finally, the first Smitty 2 progress post on Game Jolt!

Decided to make ALL house roofs work as platforms this time, unlike in the first game because Unity's tile system kind of suck.




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Added a tileset, with only the road tiles for now I also added more NPCs, and trees

And again, I forgot to share the last clip I shared elsewhere

Map capsules that include the complete map data are hidden around one of the sectors of each location (the map was still unfinished as of the recording of the video)

Shockwaves have returned from the first game!

But this time, they will be beneficial against stronger enemies or packs of weaker ones

@LUKELCS is a Jolter to Watch and an aspiring developer, artist, composer, and comedian! Follow @LUKELCS before the quest ends on April 22 and you'll get Coins!

2 posts today because I can't stop forgetting about posting stuff on this platform

First, the most recent one, readable signs and change in atmosphere when one sector away from the boss

Congratulate our Inayah Quest winners!

The winners are tagged in the article!

Check out Inayah for yourself: https://bit.ly/STEAMINAYAH

Working on the Town Square, and so far, it's going places (literally)

There's more I have to add, including NPCs and more buildings

Aaaaand of course I forgot to share my last progress before preparing for the most recent one

Anyway, Bunbunny from Smitty's Journey has been reworked for the sequel (and yes, you can pet it now)

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Smitty 2 Emerald Plains Demo (0.2.0) is now here! This update includes but not limited to a new opening cutscene, a reworked audio engine and improved gameplay experience.