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11
4 months ago

Finished a "Import unity to godot" course.
Did it with c# again instead of gdscript cause... Is unity?
Anyway, it was a challenge to me but it was possible ^^

#godot #godotengine #gamedev #devlog #godot2d #godot4




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Been working on the dialog system and drew myself a heard pickup. I need to refin it a bit more #godot #godotengine #godot4 #gamedev #devlog

Just a quick update, still following the tutorials from Zenva courses, this one is like the one before but did in GDscript, realizing making it in c# was an overkill ^^; #godot #godotengine #godot4 #gamedev #devlog

Next miniproject is just about clicking in the space and just mess around with the phisics. I would need to come up something to make it interesting. #godot #godot4 #godot2d #gamedev #devlog

we're back into track!

Following a zenva course while waiting for the aproval of the project for my vocational training. #godot #godot4 #godot3d #godotengine #gamedev #devlog

A little scene from Cyan, my horror RPG.

Forgot to upload this one. A Infinite Runner. Was very easy to make ^^ #godot #godotengine #godot4 #gamedev #devlog

I got inspired by @molegato 's streams and I wanted to try to make a 3D object with pixel art texture.

I had fun make the uv mapping.

#blender #blender3d #3dmodeling

12% accuracy is my gamer move (It get's a little bloody, a warning just in case)

Last one but not least, this little game that teached me about colissions and phisics. This one is straight forward. Nothing much but skiing and avoiding the trees. We will see what I can come up with. #godot #godot4 #godot3d #gamedev #devlog