Finished coding player character abilities and started importing art assets into game.
Next up
This week I finished the wizards sprite animation. and start work on the enemy sprites.
This week, I have started environment art for our game. I've just been practicing by making simple brick textures with different colors, but hopefully they'll make it into the full game. #KSURetroGames20
I worked on the enemy sprites. The first enemy is a goblin that has a gun for an arm to shoot the enemy. The second enemy is a orc head the jumps around trying to attack the player. And the last enemy is a gun turret.
I'm working on the design of the main character. The smaller character is my first design. I went back and redesign it to new character.
I created more tilesets this week. Some were inspired by Mega Man. Here is a sampling. #KSURetroGames20
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?










0 comments