Game
Supajutsu
2 years ago

Finishing Supajutsu 0.4.7

Debating on adding a jump system

(read article if interested)


as I’m restructuring the combo system to be less one hit ko to a more traditional fighter feel

Face buttons

Attack

Power

Ultra

Special 

Skill

Jump button?

If I do add a jump system I will be studying a lot of air dashers and ssb ultimate. If you can recommend any air dashers that would be greatly appreciated!

I do have an aerial system used for off stage so any suggestions of games with aerial combat would help!

Ciao



0 comments

Loading...

Next up

So this is what you really want huh?

Testing block attacks for supajutsu pt 2

Welcome Supajutsu Master, here I am testing Air Combo Theory for the fighting game I’m solo developing: Supajutsu

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Fixed point physics system I’m making for fighting and platform games.

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Inspiration vs implementation Supajutsu style

If the game reaches 10 followers here I’ll update it. For now it’s on https://tenju.itch.io/

Supajutsu 0.6.2 is updated on itch. In a month or so I’ll update again and should be closer to the MVP. It’s buggy but playable. Enjoy!

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

I really like this Rhassoul combo. What do you think about it?