
The game is practically 70% complete, all that remains is to program the autosave and make the sprites.

The custom night is now a guide, sorry if you are a little disappointed, but it was too complicated for me to program a custom night, but don't worry, there may be an update, because in the future I plan to make my own fangame inspired by the UCN (which is part of the nabb, and is where I will learn)

The characters had a big change in most of their mechanics. I won't tell them because the guide already says what you should do.

Although the game will not have custom night, it will have a hard mode in the style of ONAF, and the game will be difficult (I already programmed the difficulty of the characters depending on how fast you are)
I don't have much to say, but the game will have more game over screens and rare screens.
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