Game
wip

8 months ago

First Devlog, September 2024.

Pretty much nothing!

* Why the long face?


Well, nothing to a degree.

Ive improved in pixel art and art in general alot, i have also made quite a bunch of sprites and written down numerous story and environment concepts.

Im not sure if learning to code or music making should be a worry of today or tomorrow, but id procrastinate anyways.

Oh! and i also made a proper-ish description for the game.

No name yet tho.. yeah.

#undertale #fangame #devlog



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how come my art is so inconsistent that at times i make PEAK and other times i make actual dog water,,, yeah.

im playing project spacetime the outertale game AND HOLY FUCKING SHIT ALPHYS IS SO ANNOYING SHE DOES HER STUPID BEAMS AND HER STUPID CIRCLES AND LIKE SOME ATTACKS ARE FINE BUT MOST ARE JUST HORRIBLY UNHUMANLY DESIGNED LIKE THE FUCKING GRID ONE HELP ME PLE

vro making side view sprites is such a PAIN... yeah.

there may be a thing or two wrong with this image

wip muffet thing yeah.

putting a design into action is harder than you could possibly think

(this is the doggo replacement)

attempted a style!

try not to redesign for the 46'th time challenge

tweaked muffet sprite (design still wip) yeah.

a more detailed muffet concept art.. yeah.

this project started in like extremely late august

this stupid little kid has been redesigned for probably over 10 times