Hey! How's it going? I've been hard at work making the game, and the first episode is about done! Probably won't come out until around August or September, though, as I would like to release the game with a bit more content. If you haven't yet played the demo, make sure to try it out and leave feedback in the comments, because I'm willing to make changes to levels in the first episode based on what you say. If you have played the demo and haven't left a comment yet, please leave some sort of feedback so I know that people are actually playing the game. Finally, if you have any friends you think would like the game, please send them the link to the demo, so I get more feedback. Thanks, and see you sometime in the next month or so! 
Next up
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
What you all think
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Microsoft Windows XP Unprofessional (windows logo prototype)
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Szayel Aporro Granz - Bleach
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror
Sonic X pixel art.










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