Hey! How's it going? I've been hard at work making the game, and the first episode is about done! Probably won't come out until around August or September, though, as I would like to release the game with a bit more content. If you haven't yet played the demo, make sure to try it out and leave feedback in the comments, because I'm willing to make changes to levels in the first episode based on what you say. If you have played the demo and haven't left a comment yet, please leave some sort of feedback so I know that people are actually playing the game. Finally, if you have any friends you think would like the game, please send them the link to the demo, so I get more feedback. Thanks, and see you sometime in the next month or so! 
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
art comission.
We are under attack!
Another house i made long time ago.
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitologĂa latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
Werehog transformation process. #sonicunleashed
Family band complete!
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?










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