Game
Incident Dweezil
10 years ago

First Look at Streamlined Interface


Because people play games in different ways, I want to support the classic “Click Verb, Click Object” way of playing, but also right clicking for context options, Mouse Scroll through verbs & a quick middle click (or left shift) to invert the current verb.

I’ve been taking inspiration from Grim Dawn with it’s ability to play mostly with just a mouse. If I had a gamer mouse with 10 extra buttons I probably could play the entirety of Grim Dawn with just a mouse.

I don’t know if that’s exactly how Incident Dweezil will play, but I’m aiming for a highly “Streamlined Interface” so players spend more time playing and less using the UI.



0 comments

Loading...

Next up

Today Animation Begins & Action Optimization never once Broke the Microwave

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

So

i may or may not make an full art of some person or i may just leave this like that-

art comission.

We are under attack!

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Microsoft Windows XP Unprofessional (windows logo prototype)