Game
Incident Dweezil
9 years ago

First Look at Streamlined Interface


Because people play games in different ways, I want to support the classic “Click Verb, Click Object” way of playing, but also right clicking for context options, Mouse Scroll through verbs & a quick middle click (or left shift) to invert the current verb.

I’ve been taking inspiration from Grim Dawn with it’s ability to play mostly with just a mouse. If I had a gamer mouse with 10 extra buttons I probably could play the entirety of Grim Dawn with just a mouse.

I don’t know if that’s exactly how Incident Dweezil will play, but I’m aiming for a highly “Streamlined Interface” so players spend more time playing and less using the UI.



0 comments

Loading...

Next up

Today Animation Begins & Action Optimization never once Broke the Microwave

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

The whole squad is here!

Interested? Follow me!

2d lighting experiment

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

A sneak peek at the new OST, can you guess what this song will be used for? 🤔