Game
Incident Dweezil
10 years ago

First Look at Streamlined Interface


Because people play games in different ways, I want to support the classic “Click Verb, Click Object” way of playing, but also right clicking for context options, Mouse Scroll through verbs & a quick middle click (or left shift) to invert the current verb.

I’ve been taking inspiration from Grim Dawn with it’s ability to play mostly with just a mouse. If I had a gamer mouse with 10 extra buttons I probably could play the entirety of Grim Dawn with just a mouse.

I don’t know if that’s exactly how Incident Dweezil will play, but I’m aiming for a highly “Streamlined Interface” so players spend more time playing and less using the UI.



0 comments

Loading...

Next up

Today Animation Begins & Action Optimization never once Broke the Microwave

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Runestones: from concept to in-game model🗿

My D&D art for my family so far (WIP if you couldn't tell)

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

2d lighting experiment

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.