Game
One Night at Flumpty's: Shelleggtion (Fan-Made)
2 years ago

First patch coming out in an hour


Patch will include:

All door characters (besides redman) will now attack slower at the door by 50 frames (almost a whole second)

Golden flumpty probability nerfed from 1/3 to 1/4

Fixed eyesaur (I have no idea how that slipped under my radar)

Volume settings fixed, volume properly saves between game and menu frames

Remapped collection menu inputs, it's all mouse based now, if you aren't a fan of the issue, that's fine, the old imputs are still there, just not listed

Remade scrolling, should be more smooth and responsive

Nerfed power consuption by a tiny bit

Hope I didn't forget anything else

There's more planned to be fixed but it's just visual problems so I'll do that next patch which will come out way faster than this patch came out which wasn't planned to take this long.



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Regarding the expose document against me which was sent by @Blansk for some reason instead of @valdibee , I have made a response document correcting all false information against me (I recommend reading it, there's a TON)

https://docs.google.com/document/d/1ttH_B8VqOw2j2-JvqKkIDjZl8PQX…

Small preview of the update so ya'll don't starve from lack of news

ONaF 1 Progress + Eyesaur sneak peek

oh cool

anyway

RIP cactus

Everyone, do what the guy said

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

"Our work is never over" they said.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).