The very first version of my 3d roguelike, running on my own engine developped in GLBasic, codenamed BlEng(Blarf-Engine). Many features are already present and many more will come in the following months. Currently many assets are being created for the game and randomizers for items, weapons, loot in general and encounters are being implemented. Test the game and report back with any bugs/comments. Thank you very much and enjoy!
Next up
#HappyEaster from All of Us in @Tenebra_Studios!
3d Model Prototypes These models are on their way to be textured and will soon appear on our dungeons! A big thank you to our modeller Ilias Petrogonas and our concept artist Elias Tsatsaris! Keep up the good work guys!
"Endless Hero" #Backstage - CC Welcome!
#FreetoPlay #endlessrunner coming soon on #GooglePlay
Video by the awesome @ForatAldahme
Sound on!
"Endless Hero" #Backstage
#FreetoPlay #endlessrunner #comingsoon for #GooglePlay
Music by Algal the Bard: https://www.youtube.com/user/alvariu
Video by @ForatAldahme
Sound on!
"Endless Hero" #Backstage: The DRAGON!
#FreetoPlay #endlessrunner coming soon on #GooglePlay
Music by the great Algal the Bard: https://www.youtube.com/user/alvariu
Video by the awesome @ForatAldahme
‘I MUST GO, MY PEOPLE NEED ME’
Concept Art Colour and lighting test concept art from our art director Elias Tsatsaris! Keep it up Elias!
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