
12
Next up
All of it together working: asset pack, enemies, UI, paper doll etc - Also improved health bars and such. Only missing PostProcessing
Something I worked on during the winter
More custom dungeon stuff, some with animation, lights, all in real-time, this is when I decided it is pointless trying to mix 2D and 3D
2D-3D mix and setting up the UI - The early days
Trying out highlighted enemies, character selection, damage display and more
Made for @poorlocke
and his game Windmills
Training Arena - Note: in this video the entire arena is 3 images and there is an image for the training dummy
XP bar
The adventures of Scotty the Highlander, my first attempt at making more than a sample in pixel art
Working on the interface











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