
12
Next up
All of it together working: asset pack, enemies, UI, paper doll etc - Also improved health bars and such. Only missing PostProcessing
Making a paperdoll using a camera and render-to-texture into a UI element
Made an asset pack for dungeons and put together a random set of rooms to test it out
Trying out highlighted enemies, character selection, damage display and more
Working on the interface
Something I worked on during the winter
Should I add zombies to these streets?
More experimentation, this time with animated tiles and terrain shapes #pixelart
The adventures of Scotty the Highlander, my first attempt at making more than a sample in pixel art
2D-3D mix and setting up the UI - The early days











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