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Having fun in Unity with Military Units 3D
Made an asset pack for dungeons and put together a random set of rooms to test it out
First run with NPC, MOBs and Portal
Working on the interface
XP bar
The adventures of Scotty the Highlander, my first attempt at making more than a sample in pixel art
Trying out highlighted enemies, character selection, damage display and more
More custom dungeon stuff, some with animation, lights, all in real-time, this is when I decided it is pointless trying to mix 2D and 3D
More experimentation, this time with animated tiles and terrain shapes #pixelart
Making a paperdoll using a camera and render-to-texture into a UI element
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