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Something I worked on during the winter
Making a paperdoll using a camera and render-to-texture into a UI element
Made for @poorlocke
and his game Windmills
Training Arena - Note: in this video the entire arena is 3 images and there is an image for the training dummy
More custom dungeon stuff, some with animation, lights, all in real-time, this is when I decided it is pointless trying to mix 2D and 3D
Trying out highlighted enemies, character selection, damage display and more
2D-3D mix and setting up the UI - The early days
First run with NPC, MOBs and Portal
Working on the interface
Shock T-99: https://youtu.be/bD2rNz49RuU











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