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15
Game
Dominus Infernus
5 years ago

Made an asset pack for dungeons and put together a random set of rooms to test it out




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Making a paperdoll using a camera and render-to-texture into a UI element

Training Arena - Note: in this video the entire arena is 3 images and there is an image for the training dummy

Working on video as well

Trying out highlighted enemies, character selection, damage display and more

More custom dungeon stuff, some with animation, lights, all in real-time, this is when I decided it is pointless trying to mix 2D and 3D

Something I made back in 2016: https://youtu.be/jXoxJ4ARw7Q

First run with NPC, MOBs and Portal

Working on the interface

Animations for the Shock T-99

All of it together working: asset pack, enemies, UI, paper doll etc - Also improved health bars and such. Only missing PostProcessing