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Having fun in Unity with Military Units 3D
More experimentation, this time with animated tiles and terrain shapes #pixelart
More custom dungeon stuff, some with animation, lights, all in real-time, this is when I decided it is pointless trying to mix 2D and 3D
All of it together working: asset pack, enemies, UI, paper doll etc - Also improved health bars and such. Only missing PostProcessing
Animations for the Shock T-99
Shock T-99: https://youtu.be/bD2rNz49RuU
Making a paperdoll using a camera and render-to-texture into a UI element
Trying out highlighted enemies, character selection, damage display and more
Working on video as well











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