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(COMPLETE!) The Henry StickMINI Collection: PROEPILOGUE
2 years ago

First time doing top - down gameplay. It's not anything too big, but it took a good amount of time to program.

(Read article for all features added)


  • Top down gameplay (duh)

  • Had to design 32 different frames for Henry, thank goodness that's done

  • Mobile controls for top - down mode

  • Collectibles (Hour Fragments) that will affect the game later on

  • An info panel that gives descriptions of the characters in play + their weapons, as well as additional stuff (such as the number of Hour Fragments you collected)

  • Unlike in side - scrolling mode, top - down interacts with items automatically upon touching them, rather than requiring you to press the up arrow / interact button



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