
First update for my second fighting game, Project Blade! I want to try and replicate the style Arc System Works used for Guilty Gear Xrd and Strive, and with that all characters will be animated at 24fps. This is Jet, the first character!
Next up
Marco is about 45% complete. Here's a small combo showing the work so far.
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Don’t trust anything that grows here...
First look at the Character Select Screen. I decided to go with a scrolling list style to prevent the screen from getting cluttered when newer characters are added.
When boosting Eric's Medium Attack, he spins towards the enemy, hitting them a total of 5 times, before ending the attack with an overhead.
Here's a look at Jotaro in 1.0! He doesn't have attack animations yet, but he's up and moving.
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Full body renders of the main protagonist and main antagonist of Project Blade
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