This punch got some range on it.
Next up
First look at the Character Select Screen. I decided to go with a scrolling list style to prevent the screen from getting cluttered when newer characters are added.
When boosting Eric's Medium Attack, he spins towards the enemy, hitting them a total of 5 times, before ending the attack with an overhead.
First update for my second fighting game, Project Blade! I want to try and replicate the style Arc System Works used for Guilty Gear Xrd and Strive, and with that all characters will be animated at 24fps. This is Jet, the first character!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Not only will characters see a visual overhaul, but stages will also see visual upgrades. Here's the new look for the Emerald Hill stage!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Been a while since I've updated this project but rest assured that it's still alive! Here's a short clip of one of the fighters in development. The visual style has also been updated.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
A w.i.p screenshot of Project Renga's first stage Astral Street. This is also the first look at Eric in-game.
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