
I updated one of the characters models, and I'm now in the process of updating and replacing animations.
Next up
First look at the Character Select Screen. I decided to go with a scrolling list style to prevent the screen from getting cluttered when newer characters are added.
I decided to completely overhaul the Astral Street stage. Also, I'm working on the game's first trailer, so be on the lookout for that!
When boosting Eric's Medium Attack, he spins towards the enemy, hitting them a total of 5 times, before ending the attack with an overhead.
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
It ends on March 23rd at 6 am CET!
A w.i.p screenshot of Project Renga's first stage Astral Street. This is also the first look at Eric in-game.
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
First update for my second fighting game, Project Blade! I want to try and replicate the style Arc System Works used for Guilty Gear Xrd and Strive, and with that all characters will be animated at 24fps. This is Jet, the first character!




















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