Surprise! It is update time once again. This time, I'm backporting another better design decision from Carnage in Space: Crucible. Thank you, Crucible! The improved feature for today is the screen resolution.
Now, if you go into fullscreen (by pressing F11 or going into the Settings menu), the game should fill up your entire monitor without letterboxing, assuming it's neither an ancient CRT or an ultra-wide display.
I've also included the usual array of small bugfixes and other tweaks.
Enjoy!
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[SYSTEM] Reduced the screen height from 448 to 432 pixels, making the game run at 16:9 resolution. The game is no longer letterboxed and looks smoother when run fullscreen on a monitor with 16:9 resolution.
[MENU] Removed the legacy logon feature
[MENU] Pressing up on "Back" in the Extras menu would get the cursor stuck
[ENEMIES] The truck turrets in LVL5 no longer fire at point blank range
[ENEMIES] Slightly reduced the final boss's health, and slightly increased the health of its chaingun
[ENEMIES] Moledozer will shoot its bomb farther when you're standing right next to it
[GAMEPLAY] The regen accessory no longer works in the boss rush rest area
[LEVEL] Changed one platform in LVL1 from fall-through to solid
Next up
UNLEASH THE BEAST.
This is Tuhrahkkkii's final alternate weapon, the Beam Claws. These emphasize quick burst damage and hit-and-run tactics. They also pair nicely with the Grappling Hook, but I was too busy kicking fools here to show that off.
IT'S HAPPENING.
The sequel to Ignition, Carnage in Space: Crucible, is releasing (in Early Access) on GameJolt and Steam on 6/9/23!
https://store.steampowered.com/app/1938110/Carnage_in_Space_Cruc…
It's finally here! Enjoy the story of Crucible again from a new perspective - that of the relentless mechanized alien warrior Tuhrahkkkii!
This update comes with a fully-developed 2nd playable character, and LOADS MORE!
READY YOUR WISHLISTS!
ALL DEVELOPMENT on the 2.0 release is NOW DONE!
YES!
All that's left now is the promo art and the trailer, then you'll be getting your hands on it very soon.
Did I ever tell you that this game is actually fully rendered in 3D???
...Well, it isn't. Anyway, perspective is hard but I managed to get this new shop image drawn up.
Mmm, toasty.
Egads! MORE of them? How many robot lizards does one game even need?!
The poll is over, and Tuhrahkkkii is the winner!
With that, Crucible phase 2 has begun.
For more Carnage in Space news, I highly recommend you take a look over on the sequel's devlog:
In case you missed it - SEQUEL BETA TESTING!
Carnage in Space: Crucible is coming Soon*!
If you'd like to try it early and help me perfect it, read below to join the beta test and score a free copy!
On today's episode of Pixel Art Fundamentals: That is Not What the Sun Looks Like!
Yeah, I'm not sure what I was thinking when I shaded the old version. The new one looks more like an actual light source.
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