Surprise! It is update time once again. This time, I'm backporting another better design decision from Carnage in Space: Crucible. Thank you, Crucible! The improved feature for today is the screen resolution.
Now, if you go into fullscreen (by pressing F11 or going into the Settings menu), the game should fill up your entire monitor without letterboxing, assuming it's neither an ancient CRT or an ultra-wide display.
I've also included the usual array of small bugfixes and other tweaks.
Enjoy!
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[SYSTEM] Reduced the screen height from 448 to 432 pixels, making the game run at 16:9 resolution. The game is no longer letterboxed and looks smoother when run fullscreen on a monitor with 16:9 resolution.
[MENU] Removed the legacy logon feature
[MENU] Pressing up on "Back" in the Extras menu would get the cursor stuck
[ENEMIES] The truck turrets in LVL5 no longer fire at point blank range
[ENEMIES] Slightly reduced the final boss's health, and slightly increased the health of its chaingun
[ENEMIES] Moledozer will shoot its bomb farther when you're standing right next to it
[GAMEPLAY] The regen accessory no longer works in the boss rush rest area
[LEVEL] Changed one platform in LVL1 from fall-through to solid
Next up
More underwater friends :)
Sure has been a while since I posted something new, huh? Well, that's because I've been working on something big (that, and bugfixing).
Here's a little preview of that something!
I thought the escape sequence in Chapter 2 didn't have enough urgency to it, so I spiced it up a little.
I also wrote a new song to go with it!
Keep an eye out for this in the next update, coming... whenever I feel like it.
IT'S HAPPENING.
The sequel to Ignition, Carnage in Space: Crucible, is releasing (in Early Access) on GameJolt and Steam on 6/9/23!
https://store.steampowered.com/app/1938110/Carnage_in_Space_Cruc…
Avast! Space pirates!
And what's a captain without his crew? These scoundrels will be among the first to make life difficult for you in Phase 3.
In case you missed it - SEQUEL BETA TESTING!
Carnage in Space: Crucible is coming Soon*!
If you'd like to try it early and help me perfect it, read below to join the beta test and score a free copy!
I got a little creative block working on the lake level, so I skipped ahead for a bit.
This is the Boss Rush arena event! You fight many/all bosses back-to-back here.
I decided to go crazy with 3D effects here, since it happens in a virtual reality room.
There's something off about this room.
Almost as if we've entered a new dimension - a THIRD dimension.
Anyway, Construct 3 has had 3D features for a while and I decided to play with them a little. What do you think? Cool effect? Too jarring?
Sweet victory.
Kodon's prologue level is DONE! That's milestone 1 of 4 for completing Phase 3 and reaching Crucible's final release.
Stay tuned for more news in the coming months!
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