Game
Five Nights with Froggy 2

3 years ago

Five Nights with Froggy 2 — Update 2.2


A major update 2.2 has been released for Five Nights with Froggy 2.

This update brings to the game redesigned graphics, new "Practice" mode and English-speaking voice acting.

Changes

  • The cursor has been redrawn to look like Plush Froggy instead of Froggy;

  • The backgrounds in the menus change a little faster and a little more often;

  • Two menu backgrounds have been updated and two new ones have been added;

  • Transitions between sections in the menu are a little faster;

  • Links in the Extras section have been updated;

  • English voice-over has been added;

  • In the settings, you can choose the language of the voiceover;

  • In the PC version, you can now toggle vertical sync;

  • You can switch full screen mode with the F11 key;

  • In the mobile version, you can now toggle the beautiful sidebars to black, and vice versa;

  • Unlocking articles in the guide as well as the super test now do not participate in the progress percentage calculation;

  • At 100% progress, a new background is shown in the menu;

  • A white star is now issued for 100% progress;

  • Two new achievements;

  • Added Practice mode. Practice this mode if you're having trouble getting through the game;

  • Shop changes;

  • Re-described some improvements to the store;

  • Updated the image of some improvements;

  • The store now displays the price of the selected improvement;

  • The Grid upgrade has been replaced by Titanium Screws (but performs the same function);

  • The last two items found in the "Bottles" minigame have been swapped out;

  • Bertin now comments on the fourth find;

  • The Super Challenge is no longer available;

  • The nights before the start of the game are now referred to as days of the week;

  • In the PC version, you can now pause the game during the main gameplay by pressing the P key;

  • The vent grille can now be held down to keep the screws from being knocked out by the toys;

  • The story nights before the start of the game are now named days of the week, and the other nights have their name shown instead of their number;

  • Small corrections to the dialogue texts with Osipov;

  • Replays in telephone conversations can now be skipped;

  • Music in the fourth night has become a little quieter;

  • The chance of a flashback is slightly reduced;

  • Reworked the graphics of the first guard room, and the wall with the vent;

  • Rain is now visible outside the window when it rains;

  • Lamp and light switch click sounds have been reworked;

  • Smoke generator now has an animation of a fog emission when turned on;

  • The rainbow effect in Funny Night now changes colors smoothly;

  • Animation of the toys standing in the door has been updated;

  • Draco hitting the door now subtracts slightly less durability;

  • Reworked attack animations: Plush Crocco, Froggy, Kitty;

  • Lorenzi's Ghost no longer appears on the first hour of the night;

  • Lorenzi's Ghost now appears a little less frequently;

  • Lorenzi's Ghost Lorenzi's speeches have become a little quieter;

  • Sophie II's ghost no longer appears during the fire alarm;

  • Visions and ghosts in the Mists of the Past challenge now appear much more actively (as originally intended);

  • In the "Don't Break the Bottle" challenge, the penalty bar now slowly decreases;

  • The electric panel now has a voltage indicator that shows how much power is being consumed;

  • Changed electricity consumption (10 total voltage points): one point is consumed by default; the lights in each room consume one point; the old computer consumes one point; the video surveillance system in the second room consumes 4 points; the cameras in the palace consume one point when one or both of any computers are on;

  • Electricity will now not crash if the voltage does not exceed 4 points;

  • In the PC version, computer monitors now have its matrix visible;

  • The video surveillance system in the second room now uses more electricity than the old computer in the first room;

  • Reworked the graphics of the images of many cameras (especially cameras 1-6): both the rooms themselves and the opponents in them;

  • Interference now disappears twice as fast (also with the "Less digital noise" improvement);

  • When it rains, Camera 32 is now wet;

  • Toys no longer start knocking out the grid more often if standing right at it;

  • A swing animation appears when a bottle is knocked off;

  • The red scale in the Bottles minigame now has a "Don't make noise!" caption.

Fixes

  • When you changed the language in the main menu settings, the locked tests had names instead of "???";

  • Acquired disabled enhancements were reactivated when you returned to the main menu;

  • Items in the "Custom Night" section could be clicked on while going back;

  • The "Record" bar, which showed the best score of the minigame with bottles, did not display the result of the first second of being in the main menu;

  • Text about how many points to unlock was also shown when examining a find and overlapped the description of the item;

  • The discovery thumbnails had incorrect images when in English;

  • At the end of the fifth phone call, the text "Loading..." did not appear at the right time;

  • The box could be seen at the door if one went to the door immediately at the beginning of the third night and then turned around after reading the note;

  • The "Music box" label would appear when you put your cursor/finger on the spot where the box should be if the box itself wasn't on the table yet (but there was a note with the box in front of your face);

  • The "Shutdown" button, which allowed you to shut down the computer during the boot phase, was not visible on zero night;

  • The "Turn on..." caption was not translated into English;

  • The door entry animations on some toys may not have been played;

  • Cat Easterling could be activated on disabled cameras (with "No signal" caption);

  • The "Meow :3" achievement may not have been granted;

  • A diamond (reward for 30 minutes in endless mode) could be clicked on while viewing the CCTV;

  • The note was not removed when the toy was attacked;

  • The note can no longer turn off the lamp or turn on the computer when the note is on;

  • The "You can't screw in the dark" caption was not displayed if the power was out;

  • The computer could be approached if Golden Froggy or the ghost of Sophie II was in the room;

  • Toys in the "Prepare the Hammer" challenge could be smashed with the hammer if we couldn't see them;

  • If you break enough bottles to lose in the "Don't Break the Bottle" challenge and the "Second Chance" upgrade is activated, the game won't end;

  • Bottles in the "Don't Break the Bottle" challenge must now be more accurately recoiled;

  • In "Tired Gnomes" challenge, if "Second Chance" improvement was activated, Gnomes didn't go back if their attackers were them;

  • In the Blast or Die challenge, an explanatory note may not appear;

  • In the mobile version, when revived on the second night from watching commercials, the screws were not screwed all the way in;

  • In the mobile version, when revived in the nights with the note at the beginning, the note itself appeared;

  • At the end of Bertin's Foolishness, the fire alarm could go off, whereas it shouldn't be at that point;

  • The explosive display displayed (in the "Blow Up or Die" challenge) could have been shifted;

  • The "Watch video ad to open" caption (in the keyhole breaking scene) was not translated into English (Watch video ad to open);

  • The "Give up" caption may not have appeared in the door-breaking scene;

  • The "Give up" inscription could have been clicked in the door-breaking scene, even if it was clicked;

  • The inscriptions on the fence in the Fairytale Kingdom did not translate.



17 comments

Loading...

Next up

Five Nights with Froggy 2 — Bombastic Update 2.3.3

BOMB mode and more!

Five Nights with Froggy — Coming to Steam

(Read the full post)

Five Nights with Froggy 2 — Trophies

FNwF 3 2.0 Fan Concept

Collection of API — Release

GKProduction Media Kit is awesome

Card Game with Cotty is back with update 1.2!

Results of the March 2025

(Read the full post)

Survey about GKProduction

(Read the full post)

Five Nights with Froggy 2 — Update 2.3.1