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37
1 month ago

Fixing code and improving levels, amongst other things.




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While playing through levels I found out that because of a 60 pixel size increase level 4 was soft locked.

One of the more visual fixes done this week.

First update of the year, Aardvark MiniBoss that I was talking about a few weeks ago.

I'm planning to have a more complex attack pattern for this enemy, I'm about halfway done.

I'm Back with Explosions, Lightining and Fire.

Now I'm going to need a lot of testing.

Elisa's icons was the funniest to draw, lol

I loved it! X3

I Want the player to have a few more options for combat, power/charge attacks.

This animation was a lot of random ideas, I might need to separate it next time I do something like that.

I always wanted create an account on Toyhouse, but I never got an invitation... Soooo a really cool community popped up that I highly recommend to artists like me!

This community is called UNVALE!!

But Gy.... What is this community for?

I'll tell ya!

Checking out levels and looking out for little things to improve.

Sometimes I worry about making progress on schedule, but I also want to show some levels again.

So... I never imagined I would enjoy a "to-do list" game and relax... Like... You can do your stuff and play it at the same time!? Have ya heard of the game: gogh Focus with Your Avatar?

It's on Steam! I recommend it for anyone who likes this kind thing

Fixes and more levels, I don't think we've been here in awhile.

Unless something else needs fixing the Mini-Boss type enemy should be next.