Game
FlappyTurd
11 years ago

FlappyBird 1.0.1 - Minor Update


Changes in 1.0.1

This is just a tiny tweak update, in hopes to make the player feel more in control. The space between each obstacle have also been increased by a tiny bit in order to give the player a little “room” for mistakes.

  • Decreased the delay between jump response time

  • Distance between each obstacle has been increased (Let me know if this is better or worse)

Known (Minor) Bugs

A few tiny anomalies have also been detected, and I hope to get that fixed in future updates. Luckily they are very minor and won’t really affect you.

  • Wing animations sometimes flap out of control regardless if the player is not jumping.

  • Player may drop like a ROCK at the beginning of a round (does not happen while the game has started).

If you spot any bugs, please let me know.



0 comments

Loading...

Next up

We are under attack!

Chiaki Nanami!

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Have a good Boi

Just a Pico sprite

Update 2.627

New challenges & new effects!

My D&D art for my family so far (WIP if you couldn't tell)

I did this on my 3DS ^^ #Kirby

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?