Game
FlappyTurd
10 years ago

FlappyBird 1.0.1 - Minor Update


Changes in 1.0.1

This is just a tiny tweak update, in hopes to make the player feel more in control. The space between each obstacle have also been increased by a tiny bit in order to give the player a little “room” for mistakes.

  • Decreased the delay between jump response time

  • Distance between each obstacle has been increased (Let me know if this is better or worse)

Known (Minor) Bugs

A few tiny anomalies have also been detected, and I hope to get that fixed in future updates. Luckily they are very minor and won’t really affect you.

  • Wing animations sometimes flap out of control regardless if the player is not jumping.

  • Player may drop like a ROCK at the beginning of a round (does not happen while the game has started).

If you spot any bugs, please let me know.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Chiaki Nanami!

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Runestones: from concept to in-game model🗿

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Shuiro Haname. #Commission

Commission for @ShuHaname

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)