Game
FNaBP, But Better!
6 months ago

FNaBP 1 CN v1.0.3


  • Fixed a few grammar errors in the DRPC.

  • You can now left click to skip the static in the game over screen after one second has passed.

  • The best time/game over time looks better in the code (it wont look different in game but it looks better when looking through the code)

DISCLAIMER: FNaBP 2 CN will not be happening anytime soon. No, it's not cancelled. However, Green Jerry plans to add in new plushies for v1.1, and he can't work on it right now, because he doesn't have a computer. So, i won't be working on FNaBP 2 CN until that update comes out. Thanks for reading.



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Power Out sequence for FNaBP 1 CN

New Perfect Mode mechanic: Shadow Lockjaw.

He's more... interesting than the others.

remade the header for 1.0, its not much but it should hopefully be more appealing than it was before lmao

this will not stay forever btw, when 2.0 comes out this WILL be replaced with the 2.0 header

ill probably redo the thumbnail when 2.0 comes out

As the challenge gets developed, I will say it is meant to be one of the hardest things ever. Here is a teaser at Dug's mechanic for this specific challenge. I will post more teasers as time goes on, so look out for these kind of posts.

This week's #FanArtFriday celebrates the release of #SecretOfTheMimic!

Accept the quest to get started.

And the first character programmed is Bon-Bon!

This was the easiest AI to program, so he's programmed first. Next up is Funtime Freddy!

(also this finally means i'll be releasing a game)

They've moved...

DOWN BELOW

And the next character programmed is Golden Freddy!

Yeah, I lied about F. Freddy being next lol. Was bored and decided to make GF's AI next. I MAY do Shadow Freddy's AI next but idk.

so far 2/6 characters programmed :3