Game
FNaF World XL
20 days ago

FNAF World 10th Anniversary Demo Version 1.1.0 is live!


New Content:

-Better watch out, because some enemies can now cast Rough Play!

-More loot has appeared in Dee Dee's Fishing Hole, in the form of a select few Powerups!

(More will be added later, but for now I've opted to just bring in 9 of them.)

---

Fixes:

Party Select:

-Characters 57-60 have been temporarily removed from the Party Select screen

Battle:

-Fixed issues with Challengers not spawning in

-Fixed issues with party potentially losing the ability to fight back when a Challenger appears

-Tweaked challenger health config

-Fixed issue where Mic Toss was able to hit multiple targets

-Fixed issues with Balloons not being able to properly adjust their focus

-Bites are slightly more reliable

(may still need more tweaking later on)

-Unscrews are more likely to hit a living target

(may still need more tweaking later on)

-Changed the layer where Hot Cheeses drop in

-Added more of the skills that were coded into the Prize Balls' rarer pulls

-Slight adjustment to which characters Mystery Boxes and Roulette Tickets can pull in

Dee Dee's Fishing Hole:

-Updated the loot table for the giftbox

-Added drop shadows to the numbers

-Replaced the prize amount counter with a string, as to better convey what is awarded



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So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.

New look, new direction.

Suppose it's rude to come back doing polls without showing some sort of progress for it.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

Suppose it was rude to take down the demo and not at least show off something as compensation.

New project is having a fun, early outing.

I might be having too much fun with this process...

Can it be done?

(Also, Happy New Year)