Loading...
60
Game
PropHunt
4 years ago

Foliage Render Pop in.

The Distance Parameter in material and foliage Cull distance wasn't syncing up properly but it ended it up being an engine bug.

There's also another setting in material editor 'Dithered LOD Transition'. I would like to try that too.




1 comment

Loading...

Next up

Stupid Polls community is gone :(

Changing the prop mechanics to accomodate the size of the object by using temporary capsule.

Its a bit hard since not all objects are round, and that the character sometimes falls through the floor.

Edit: Found a solution

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Hunter AI is complete now.

The basic search, investigate and shoot functions work.

I'll make it better over time, adding newer search methods, checking if the player switches props etc

Read Article for more info :)

@Dave_Microwaves_Games is a Jolter to Watch and indie horror dev! Follow @Dave_Microwaves_Games before the quest ends on July 1 and you'll get Coins!

Working on a gameplay modifier.

I need some suggestions

Edit: Changes & Editions

I'm all ears

Goldie by @General_Skaza_

Edit: Fixed paws

Our first post is a gif because we are BRAVE It's not moving in the preview but here we goooooo

Update 0.2.7

Small Additions, Changes & Fixes