Game
PropHunt

2 years ago

PropHunt now available for Linux. YAY! ヽ〳 ՞ ᗜ ՞ 〵ง

Major thanks to @UberPolice for Requesting & Testing.


It was way easier than I expected, but there were still some issues.

  1. The toolchain that you need for cross compiling would fail to download numerous times.

  2. Everything in the project that was named "windows" had to be renamed to something else.

  3. It would not allow Pragma Once in my Character's C++ file. Not a problem when compiling for windows.

    My workaround for this was just to add

    		
    			#if PLATFORM_WINDOWS
    #pragma once
    #endif
    		
    	

Tux model by Andy Cuccaro



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Another small Update!

V0.2.4

Update on the hunter AI:

Some problems here & there but the overall AI is coming together pretty well

The problem shown in the clip has been fixed

Anotha Seal

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Changing the prop mechanics to accomodate the size of the object by using temporary capsule.

Its a bit hard since not all objects are round, and that the character sometimes falls through the floor.

Edit: Found a solution

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Working on a gameplay modifier.

I need some suggestions

Edit: Changes & Editions

Update 0.2.6

Size cut, Optimization and small fixes.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

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