Game
PropHunt

2 years ago

PropHunt now available for Linux. YAY! ヽ〳 ՞ ᗜ ՞ 〵ง

Major thanks to @UberPolice for Requesting & Testing.


It was way easier than I expected, but there were still some issues.

  1. The toolchain that you need for cross compiling would fail to download numerous times.

  2. Everything in the project that was named "windows" had to be renamed to something else.

  3. It would not allow Pragma Once in my Character's C++ file. Not a problem when compiling for windows.

    My workaround for this was just to add

    		
    			#if PLATFORM_WINDOWS
    #pragma once
    #endif
    		
    	

Tux model by Andy Cuccaro



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Superliminal in VR?

No not happening

But it was fun to try out

Update 0.2.5

Added a Gameplay Modifier, Map changes and Fixed several Bugs

Hunter AI is complete now.

The basic search, investigate and shoot functions work.

I'll make it better over time, adding newer search methods, checking if the player switches props etc

Read Article for more info :)

Project(s) & Health Update

I'm alive! I have been resting a lot after the brutal game jam crunch... We didn't make the deadline, but the team is very invested and determined, so we'll finish the demo-

New lighting sneak peek

We started making a game about flipping tables. We ended up making all of this too.

Changing the prop mechanics to accomodate the size of the object by using temporary capsule.

Its a bit hard since not all objects are round, and that the character sometimes falls through the floor.

Edit: Found a solution

Superliminal PSX VR Edition

finally

Windows + Linux

A huge thank you to everyone who played the Ryn and the Thread of Life demo and supported us with a Wishlist!

We’re already working on improvements based on your feedback! 💪

Try the demo:

https://store.steampowered.com/app/4130370

#indiegames #gamedev #indiedev

okay I lied

I'm kinda interested in putting out a VR version