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40
3 years ago

For 137 of coding, I made it to where you can see how much time has passed during the game.

The time will stop counting when the game is paused, but will start again once the game resumes




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For day 1085 of coding, I made sure that the text actually fades instead of blinking out of existence

For day 1084 of coding, I thought I would try shortening the fade time for the title. I think I like the faster fade

For day 1079 of coding, I have altered some of the conditions for the text display in order to ensure the display works at select areas

For 1088 of coding, I have fixed the transparency detection for the Christmas Tree

For day 1083 of coding, it looks like I got the title fade to work properly now

For day 1080 of coding, I made a new variable for readability. I've also noticed a strange occurrence with the title fade

For day 1089 of coding, I have given the Christmas Tree collisions now. It's now ready for when I may need it at another point

For day 1082 of coding; I attempted to alter the conditions to stop the endless title fade, but no real progress yet

For day 1086 of coding; to celebrate Christmas, I made a animated Christmas Tree.

Merry Christmas Everyone

For day 1087 of coding, I thought it may be a good idea to keep the Christmas Tree for a later purpose. So far, I have allowed transparency when going behind it. I will need to adjust parameters