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26
2 years ago

For day 211 of coding, the burrowing plant now has a delay before appearing at a new spot

The plant also no longer moves out of the room's boundaries




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For day 1087 of coding, I thought it may be a good idea to keep the Christmas Tree for a later purpose. So far, I have allowed transparency when going behind it. I will need to adjust parameters

For day 1084 of coding, I thought I would try shortening the fade time for the title. I think I like the faster fade

For 1088 of coding, I have fixed the transparency detection for the Christmas Tree

My game in 50 seconds #indiedev #Gamedev #steam

For day 1079 of coding, I have altered some of the conditions for the text display in order to ensure the display works at select areas

For day 1086 of coding; to celebrate Christmas, I made a animated Christmas Tree.

Merry Christmas Everyone

For day 1083 of coding, it looks like I got the title fade to work properly now

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 1078 of coding, I fixed the room check so that it would not crash the game this time