1 year ago

For day 30 of Joltober, I made a person in a ghost #Costume in between the necromancer and the werewolf




0 comments

Loading...

Next up

For day 1182 of coding, I've applied vertical pushing. I just nee d to look into how to keep the object from occasionally latching on to the player

For day 1186 of coding, It seems that I found a way to no longer make the object cling to the player when being pushed. The movement is slower, but it doesn't seem too bad

For day 1190 of coding, I am attempting to add another timer to account for the brief moment of no contact. No success yet

Instead of doing #FanArtFriday, enter to win Opera GX’s #FirstStandArtContest!

This is your chance to win $5,000 USD! 💸

Art is your weapon. Garen is your champion.

Enter here: https://bit.ly/FirstStand

(We've included Garen variants for inspo!)

For day 1187 of coding, I am working on increasing the movement speed. The attempt works, but the movement does look choppy

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1185 of coding, I changed the pushing code back to how I had it the first time as it's the most successful attempt so far. There's still a position jumping issue that I haven't been able to replicate yet

For day 1191 of coding, I tried having some of the timers be done by the object itself to no success yet

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1189 of coding, I haven't gotten the timer reset to work quite yet