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51
2 months ago

For day 1087 of coding, I thought it may be a good idea to keep the Christmas Tree for a later purpose. So far, I have allowed transparency when going behind it. I will need to adjust parameters




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Happy Friday 13th Everyone

Sprite is by @SubterraneanExhibit

For day 1136 of coding, I made some progress with damage knockback. There's still some work to do in order for it to work properly

For day 1132 of coding, I'm working to make sure enough plants are spawned in each room

Happy Devruary! Devruary Day 16 celebrates @balladrion ! He's the developer behind Balladrion, a 3D rogue-lite action RPG set in a magical fantasy world. We also have a question for the devs of Game Jolt: What feature almost broke your game?

WARNING FOR FLASHING 10 SECONDS IN

For day 1131 of coding, I was working with animated tiles to see if I can get them working in addition to having them start on different frames

My game in 50 seconds #indiedev #Gamedev #steam

For day 1134 of coding, I have finished up clearing out the redundant variables for spawning the tree's rocks, and background plants

For day 1139 of coding, I've done some testing and found the collision that caused the infinite loop

Some Reeling Animations for the fishing in my game! 🎣🧍‍♂️ #indiegame #gamedev #videogames

For day 1133 of coding, I've been cleaning up the spawning code by removing redundant variables