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For day 861 of coding, I made a line of code to make sure the small rocks don't spawn on top of each other
For day 864 of coding, In order to better spot the error, I put in codes that will send debug messages at certain points in the map creation script
For day 865 of coding, I have finally fixed the issue with the grid flags during map creation
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 867 of coding, I have started studying the basics of how shaders work in GMS2. Right now, It's a little hard to wrap my head around; but I'm getting there
Announcing the winners of our Spray Paint Simulator trophies!
Check out Spray Paint Simulator's FREE demo for yourself and add the game to your wishlist: https://bit.ly/spraypaintsimdemo
For day 870 of coding, I followed a bit more of the shader guide. This is what I got to do at this point
For day 863 of coding, I was looking for what was causing the grid flagging problem for the small rocks and narrowed it down. I'll need to do more combing to further pinpoint the problem area
@ThatArtisan is a Jolter to Watch, pixel artist, and animator! Follow @ThatArtisan
before the quest ends on May 27 and you'll get Coins!
For day 866 of coding, I have given the pickups a visible hitbox during debug to further see the point where they start getting pulled in
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