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29
1 year ago

For day 365 of coding, I have now made a win/lose condition for this game




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For day 781 of coding, I have fixed an animation error where the player will face the wrong direction during the room transition process

For Hollow Knight's 8th Anniversary, I made a quick NES rendition of Hornet

For day 784 of coding, I figured out the exit placements for the room construction function. Soon, I will be able to actually utilize it

We're giving out War Thunder starter pack keys!

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For day 780 of coding, I am progressing on creating other special rooms on specific conditions. During recording, I did notice an animation issue when moving between rooms. I will correct that soon

The seventh winner of our EXTENDED INAYAH Joltbux giveaway is @notor5o_WHZ

Enter by completing this quest: https://gamejolt.com/quests/963

We'll pick one winner for each day the quest is active! 🤯

For day 775 of coding, I managed to fix the endless looping error. It turns out the variable used in the new code I'm working on didn't use the actual room count, but that's fixed now

More quests inspired by The Knightling have entered your quest log!

Play the demo of The Knightling for FREE and wishlist the game at: https://bit.ly/discovertheknightling

Plus, The Knightling Community Pack has appeared in the Shop.

For day 777 of coding, I have gotten a specific room to spawn after so many rooms. I will put in a way to continue forward later