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37
1 year ago

For day 376 of coding, I am currently working on the insurance mechanic for when the dealer's face-up card is an ace




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For day 847 of coding; I have found that adjusting the error threshold could allow for more to spawn, but it seems to affect loading speed at times

For day 844 of coding, the game no longer crashes on entry. Now I need to look into how they are placed as some room seem to be barren of trees and large rocks

For day 843 of coding, I have gotten closer to fixing a problem with the code in-progress. Now, I am working on fixing an error that would crash the game upon entering

Kikkerstein had a great day 1 at LVL UP EXPO!

If you’re in Vegas, come see us on day 2!

For day 845 of coding, I have made some small fixes to the code; but not enough to address the spawn amount error

Game Jolt is at LVL UP EXPO with a booth highlighting indie games!

Follow the Jolters whose work will be showcased at our booth to complete the quest.

If you do, you'll get Coins and a trophy!

For day 841 of coding, I am now working on building a method to locate the array flags needed to check for placement

This was a last minute piece for #SproutFight2025

I made a pond with a frog in it

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 840 of coding; I simplified how the space recording array is built, and I now have the flag array built based on the other array's size