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Next up
For day 782 of coding, I am currently making a function that will construct the room to place on the maze's placement grid
For day 784 of coding, I figured out the exit placements for the room construction function. Soon, I will be able to actually utilize it
For day 776 of coding, I am making some progress on spawning special rooms. During measuring the spawn point, I have also fixed the clean-up so that leftover objects don't carry over to the next room
We're giving out War Thunder starter pack keys!
Comment on this post to request yours!
Learn more (including how to redeem the codes if you get one) 🔽
For day 777 of coding, I have gotten a specific room to spawn after so many rooms. I will put in a way to continue forward later
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 783 of coding, I am working on having the room construction function place exits based on the direction entered and what room is being made
For Hollow Knight's 8th Anniversary, I made a quick NES rendition of Hornet
We're giving out War Thunder starter pack keys!
Comment on this post to request yours!
Learn more 🔽
For day 781 of coding, I have fixed an animation error where the player will face the wrong direction during the room transition process
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