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26
2 years ago

For day 389 of coding, I made a simple sprite of chips that changes as you win or lose betting money




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For day 1060 of coding, I added a count of how many exits of each direction are available

For day 1063 of coding, I'm working on some redesigns to make the wall collisions look more natural

For day 1058 of coding, I have figured out how to have that pathway creation limit apply

Opera GX's #GXNailArt competition has arrived on Game Jolt!

You might have missed Worlds, but you can still be a winner. Take part in the #GXNailArt contest to have a chance to win Riot Points!

Get started by completing our #GXNailArt quests!

For day 1065, I'm progressing on the new wall tile design. I still haven't figured out why the room can stop spawning pathways at or beyond room 7

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @ElPichon to open today's slot on the calendar.

For day 1061 of coding, I made sure to include the forest exit in the count

For day 1057 of coding; I am making adjustments, but I'm still seeing too many pathways showing up on one map

@penusbmic is a Jolter to Watch and the Worlds Okayest Dad That Pixels! Follow @penusbmic before the quest ends on November 25 and you'll get Coins!

For day 1064 of coding, I have set up an layer that will eventually go over the "walls" to give the visual of going a bit behind them. Nothing to show yet though