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2 years ago

For day 390 of coding, I've updated the sprites that represent the coins. I have also updated the display code to accommodate the new frame amount and to make sure the sprite only disappears when there is no money left




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For day 1075 of coding, I got it to where the text wouldn't just disappear if the player immediately left the maze

For day 1072 of coding, I've tried changing the text color and adding a box behind it. I feel like a box wouldn't be a good idea after seeing the result, but at least I have an idea of how color blended boxes work

For day 1073 of coding, I had the box's width adjust to the text's width. I will later need to make sure the text doesn't just disappear when exiting the room with it still present

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For day 1071 of coding, I made an optional line of code for the text fade in case symbols or complex text are needed. Nothing to show yet though

This week's #GXNailArt Fan Art Friday celebrates Arcane and League of Legends!

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For day 1076 of coding, I am working on creating a function that will check which room the player is in and send out the appropriate code. That code can be used to determine which text to show

For day 1070 of coding, I have improves how the text fades and made it bigger

Also, 500 followers now. Yay

@Miles_Games is a Jolter to Watch, 3D modeler, 2D artist, Music composer, and Game developer!! Follow @Miles_Games before the quest ends on December 23 and you'll get Coins!

For day 1077 of coding; I tried implementing the current code for checking room code, but it ended up crashing the game