Loading...
44
2 years ago

For day 390 of coding, I've updated the sprites that represent the coins. I have also updated the display code to accommodate the new frame amount and to make sure the sprite only disappears when there is no money left




2 comments

Loading...

Next up

For day 1188 of coding, I am working on a delay before the object starts being pushed. I will need to find a way to reset the timer when the pushing stops

For day 1190 of coding, I am attempting to add another timer to account for the brief moment of no contact. No success yet

For day 1186 of coding, It seems that I found a way to no longer make the object cling to the player when being pushed. The movement is slower, but it doesn't seem too bad

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1191 of coding, I tried having some of the timers be done by the object itself to no success yet

This week's Fan Art Friday celebrates KPop Demon Hunters! Accept the quest in your quest log to get started.

For day 1192 of coding; I tried changing the code a bit, but there is still something keeping the timers from counting down

For day 1195 of coding, I got the timers to work now. I just have to apply it to the vertical movements now

My game in 50 seconds #indiedev #Gamedev #steam

For day 1193 of coding, I've made some progress on the timers. So far it isn't a continuous push, and it stops after two pushes for some reason