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1 year ago

For day 390 of coding, I've updated the sprites that represent the coins. I have also updated the display code to accommodate the new frame amount and to make sure the sprite only disappears when there is no money left




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Here is a not so great pixel-art of the Moon from Majora's Mask for #FanArtFriday

My favorite memory of playing the game was going through the fourth dungeon. It's theme was very interesting first time going in

#Majora25

For day 840 of coding; I simplified how the space recording array is built, and I now have the flag array built based on the other array's size

For day 847 of coding; I have found that adjusting the error threshold could allow for more to spawn, but it seems to affect loading speed at times

Kikkerstein had a great day 1 at LVL UP EXPO!

If you’re in Vegas, come see us on day 2!

For day 843 of coding, I have gotten closer to fixing a problem with the code in-progress. Now, I am working on fixing an error that would crash the game upon entering

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 842 of coding, I have started testing the new code in progress. I clearly have more work to do for the resources to be distributed evenly and correctly

This was a last minute piece for #SproutFight2025

I made a pond with a frog in it

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 841 of coding, I am now working on building a method to locate the array flags needed to check for placement