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34
2 years ago

For day 394 of coding, I have changed how the game determines if the player reaches the end of the textbox selections. It will help keep the amount updated in case the amount of designs changes

I have also added two more designs to select from




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For day 1153 of coding, I think I fixed an issue where an infinite loop is caused by the moving object. Now it seems that the player is being knocked back in a weird direction

For day 1158 of coding, I've been working on not having the pull happen with no success so far

For day 1156 of coding; I tried using the object's speed to push the player. I will try a different approach, because this attempt failed

FUNDRAISER LIVESTREAM #SaveJim

For day 1152 of coding; I fixed the issue with getting hurt during the invulnerability period, but now there are other collision issues that need addressing

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1149 of coding, I've managed to replace the image blend with the appropriate shader

For day 1154 of coding, I have fixed the weird knockback direction. I just had to make sure the origin point is on the right position on the sprite

Shop Crush is a hybrid visual novel, where you connect with customers, learn their characters, and untangle the dark, Literal Illusion puzzles about them.

The game's playtest has begun. We're celebrating with a quest!

Learn more: https://bit.ly/ShopCrushGJ

For day 1157 of coding, I've made progress in having the moving object push the player. I just now need to not have it pull the player