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47
10 months ago

For day 396 of coding, I have added textboxes to the player and dealer total. I may consider changing the layout at a later point




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For week 46 of my weekly pixel art, I made a NES-styled rendition of the Little Ghost from Hollow Knight

For day 687 of coding, I have further merged the spawning codes together. This has the side effect of decreasing the amount spawned

For day 689 of coding, I saw that there were some tiles that can be used for animation frames. For that reason, I made this lake using those animated tiles

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For day 685 of coding, I put in code to allow the rocks to be destroyed when interacted with. I plan to utilize this code to be used for other objects with similar purposes

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For day 692 of coding, I have implemented the tile collision code to the dash and allowing the dash to end upon hitting the lake's edge

For day 688 of coding, I have reduced the floor tiles to fit the 16 x 16 tile size. I like how it turned out

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For day 684 of coding, I'm currently working on spawning rocks that can be broken. They don't do anything at the moment