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43
2 years ago

For day 401 of coding, I have made the adjustments needed to have the textbox change size to fit the scores of each hand




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For day 1070 of coding, I have improves how the text fades and made it bigger

Also, 500 followers now. Yay

For day 1065, I'm progressing on the new wall tile design. I still haven't figured out why the room can stop spawning pathways at or beyond room 7

For day 1064 of coding, I have set up an layer that will eventually go over the "walls" to give the visual of going a bit behind them. Nothing to show yet though

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1068 of coding, I've started working on a title drop for the forest maze. I will need to work on some adjustments to make it look good

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Frisbi to open today's slot on the calendar.

#AdventCalendar2025

For day 1063 of coding, I'm working on some redesigns to make the wall collisions look more natural

For day 1062 of coding, I'm working on giving the exit a unique appearance to help keep track of which way is out during testing

This week's Fan Art Friday celebrates Lost Ember, a recent game from Mooneye Studios! Accept the quest in your quest log to get started.

For day 1071 of coding, I made an optional line of code for the text fade in case symbols or complex text are needed. Nothing to show yet though