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18
2 years ago

For day 413 of coding, I have included an additional option to determine what side the player's information will be placed at.

It doesn't do anything yet, but I'll be working on that tomorrow




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For day 1135 of coding, I'm working on having the player get knocked back from damage; using contact damage to test it. I don't have it working yet unfortunately

For day 1132 of coding, I'm working to make sure enough plants are spawned in each room

For day 1127 of coding, I have work out some parts that can be still during pause. The tree stump still needs working on however

My game in 50 seconds #indiedev #Gamedev #steam

For day 1128 of coding, I got the tree stump animation to work with pausing

Happy Devruary! Devruary Day 13 celebrates @shadecore ! They're the indie game dev behind Realmshade! We also have a question for the devs of Game Jolt: What feature took way more work than you expected?

For day 1134 of coding, I have finished up clearing out the redundant variables for spawning the tree's rocks, and background plants

For day 1130 of coding, I got the plants to show up. They make the forest look more lively

@HowlingHamster are long-time Jolters whose upcoming game Sub-Species was just written up by The Escapist!

Celebrate their upcoming game by completing the quest celebrating them!

For day 1133 of coding, I've been cleaning up the spawning code by removing redundant variables