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18
2 years ago

For day 413 of coding, I have included an additional option to determine what side the player's information will be placed at.

It doesn't do anything yet, but I'll be working on that tomorrow




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For day 1076 of coding, I am working on creating a function that will check which room the player is in and send out the appropriate code. That code can be used to determine which text to show

For day 1066 of coding; through testing, I have an idea on why no pathways are made sometimes. I will need to do further testing to confirm that idea

For day 1073 of coding, I had the box's width adjust to the text's width. I will later need to make sure the text doesn't just disappear when exiting the room with it still present

Our pals at @serenityforge have released Doki Doki Literature Club on iOS and Android!

Support them by picking up DDLC avatar frames, backgrounds, and sticker packs in the Game Jolt Shop or on their profile!

For day 1075 of coding, I got it to where the text wouldn't just disappear if the player immediately left the maze

The Game Awards are tonight, but we're more interested in learning what YOUR game of the year is.

Tell us by completing the quest "What's YOUR Game of the Year?"!

For day 1069 of coding, I have adjusted the title fade so that it actually fades in and out like I wanted

For day 1072 of coding, I've tried changing the text color and adding a box behind it. I feel like a box wouldn't be a good idea after seeing the result, but at least I have an idea of how color blended boxes work

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @MarcDWyz to open today's slot on the calendar.

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For day 1067 of coding, it seems that the issue with the pathway creation has been resolved for now