Loading...
10
2 years ago

For day 421 of coding, the result's textbox can now adjusts its width based on the text length. Right now, it's only for the basic results display




1 comment

Loading...

Next up

For day 1199 of coding, I've applied the code to the horizontal movement. I may have to adjust one of the timers due to this funny pushing bit

I think my favorite bat would be Golbat because I like the gen 1 sprite, and was also one of my first shiny Pokémon that I've caught

#BatDay

For day 1200 of coding, I'm working on a good method of having the push speed be slower. I think I'm on to something, but this looks pretty funny

Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy! 

Wishlist the game now: https://bit.ly/LuckyTowerUltimate

For day 1194 of coding, I did some testing to see if anything weird happens if I stopped in the middle of pushing. It appears to be functioning as it is right now, but still needs work

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

This is my piece for SproutFight2026 of ArtFight

The prompt is Sunshine with the Macarons palette

For day 1195 of coding, I got the timers to work now. I just have to apply it to the vertical movements now

This week's Fan Art Friday celebrates Mega Man! Accept the quest in your quest log to get started.

For day 1197 of coding, I'm working on having the block look less choppy when being pushed. I don't know if I'm making progress nor not