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25
11 months ago

For day 428 of coding, I have applied the "no money" menu to when you run out of money during a split game




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For day 777 of coding, I have gotten a specific room to spawn after so many rooms. I will put in a way to continue forward later

For day 772 of coding, I am currently fixing the animations when moving between areas. So far, it's progressing well

The first winner of our INAYAH Joltbux giveaway is @fuzzy_lol !

Enter by completing our new quest: https://gamejolt.com/quests/963

We'll pick a winner each day the quest is active! 🤯

For day 773 of coding, I have fixed the animation for the area transitions

💸 Wanna win 1,000 Joltbux? 💸

Enter by completing our new quest: https://gamejolt.com/quests/963

We'll pick a winner each day the quest is active! 🤯

For day 771 of coding, I have fixed some of the states to ensure the player doesn't get locked in place afterwards

For day 775 of coding, I managed to fix the endless looping error. It turns out the variable used in the new code I'm working on didn't use the actual room count, but that's fixed now

The NPCs in Weefager are full of charm and are very important for uncovering the game’s deep lore! If you love Weefager, be part of it by joining the Kickstarter pre-campaign!

https://t.co/kDqjgqs2UU

For day 770 of coding, I have completed the state for using the hoe. Animation is not quite finished yet, but glad to see it working