Loading...
25
1 year ago

For day 428 of coding, I have applied the "no money" menu to when you run out of money during a split game




0 comments

Loading...

Next up

I made an animation of @SubterraneanExhibit 's Dragon breathing fire for my Artfight Defense

Artfight Profile: https://artfight.net/~SubterraneanExhibit

For day 927 of coding, I made the selection text box able to adjust size according to text

For day 924 of coding, I made the "Game Paused" bigger and yellow. I had to move the text and box up to accommodate

Welcome @PQubeGames to Game Jolt by giving them a follow!

Their upcoming game Discounty is a cozy supermarket management game 🛒 Make friends (and enemies) as you grow your shop!

Learn more about Discounty: https://gamejolt.com/games/Discounty/1006923

For day 926, I have made a follow up question to see if the player really wants to quit. I'll need to see what's going on with the text box later

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 925, I am currently setting up to show a follow-up question to be sure the player wants to quit. Nothing to show yet sadly

My Artfight attack on @B_Kaizer with Lemon Cat

Artfight Profile: https://artfight.net/~DB-Kaizer

My game in 50 seconds #indiedev #Gamedev #steam

For day 928 of coding, I've noticed that the information for building the textbox wasn't lining up to how the final text is measured. The box now better adjusts to the text on the screen