
For day 430 of coding, I have adjusted to textbox height for the "no money" result menu
Next up
For day 1069 of coding, I have adjusted the title fade so that it actually fades in and out like I wanted
For day 1075 of coding, I got it to where the text wouldn't just disappear if the player immediately left the maze
Our pals at @serenityforge ![]()
have released Doki Doki Literature Club on iOS and Android!
Support them by picking up DDLC avatar frames, backgrounds, and sticker packs in the Game Jolt Shop or on their profile!
For day 1071 of coding, I made an optional line of code for the text fade in case symbols or complex text are needed. Nothing to show yet though
@Miles_Games ![]()
is a Jolter to Watch, 3D modeler, 2D artist, Music composer, and Game developer!! Follow @Miles_Games
![]()
before the quest ends on December 23 and you'll get Coins!
For day 1067 of coding, it seems that the issue with the pathway creation has been resolved for now
For day 1072 of coding, I've tried changing the text color and adding a box behind it. I feel like a box wouldn't be a good idea after seeing the result, but at least I have an idea of how color blended boxes work
For day 1077 of coding; I tried implementing the current code for checking room code, but it ended up crashing the game














0 comments