For day 451 of coding; I made a new page at the beginning of the "How to Play' section that warns the player to play responsibly
Next up
For day 688 of coding, I have reduced the floor tiles to fit the 16 x 16 tile size. I like how it turned out
For day 686 of coding, I have merged the code for spawning the rocks and the objects together to simplify my code some
For day 683 of coding, I tried to experiment with limiting spawns based on progression. It's not going quite how I wanted, so further experimentation will be needed. I've also have the standing transition reset the enter direction to 0 to avoid errors
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
For day 687 of coding, I have further merged the spawning codes together. This has the side effect of decreasing the amount spawned
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
For day 684 of coding, I'm currently working on spawning rocks that can be broken. They don't do anything at the moment
For day 681 of coding, I have changed up the rest of the wall tiles and changed the floor of the maze
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
For day 689 of coding, I saw that there were some tiles that can be used for animation frames. For that reason, I made this lake using those animated tiles
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