For day 451 of coding; I made a new page at the beginning of the "How to Play' section that warns the player to play responsibly
Next up
For day 722 of coding, I can now toggle the debug info on and off. This will allow me to see the game as it's supposed to be while being able to access information at a moment's notice
For week 51 of my weekly pixel art, I made a bonfire fireside
Along with it is my first weekly piece of this year
For day 723 of coding, I have added the player's x and y positions to the debug information on display. This will help in case of strange movement to fix
Our 2024 Advent Calendar has opened! Day 24: @NickPerson is a great Creator who makes Five Nights at Freddy's fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!
For day 724 of coding, I am currently working on reworking the random area generation. Nothing to show on that end, but I have also included more debug info that shows the player's x and y cell position
cell size is currently 16 x 16 pixels
Our 2024 Advent Calendar has opened! Day 28: @Silentfaith is a great Creator and comic artist who also codes fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!
For day 719 of coding, I have to where the horizontal and vertical speeds will be set to zero if close enough and the associated buttons are not pressed
For day 726 of coding, I was doing a bit of math to determine what formula to use when placing the 32x32 tiles on the grid of 16x16 cells. I haven't figured out the formula yet, but I think I'm getting close
IT'S FINALLY HERE!
For week 50 of my weekly pixel art, I made an elf carrying a bell with a ribbon tied to it
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