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31
9 months ago

For day 456 of coding, I have included the card placements in the setting for which side the player and the dealer will play from




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For day 721 of coding, I have animated the message some

For week 50 of my weekly pixel art, I made an elf carrying a bell with a ribbon tied to it

For day 723 of coding, I have added the player's x and y positions to the debug information on display. This will help in case of strange movement to fix

Our 2024 Advent Calendar has opened! Day 24: @NickPerson is a great Creator who makes Five Nights at Freddy's fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!

For week 51 of my weekly pixel art, I made a bonfire fireside

Along with it is my first weekly piece of this year

Create your own Arcane art to be featured in an official Opera GX Arcane Mod + GET a chance to win prizes and bragging rights.

The best part? No AI is allowed in the contest.

Enter the contest here: https://bit.ly/forgeyourlegacy

Learn more deets 🔽

For day 726 of coding, I was doing a bit of math to determine what formula to use when placing the 32x32 tiles on the grid of 16x16 cells. I haven't figured out the formula yet, but I think I'm getting close

For day 724 of coding, I am currently working on reworking the random area generation. Nothing to show on that end, but I have also included more debug info that shows the player's x and y cell position

cell size is currently 16 x 16 pixels

Our 2024 Advent Calendar has opened! Day 19: @SnowHexArt is a great Creator who creates pixel art including animations, assets, and more! Accept the quest and give them a follow to get Coins and a seasonal sticker!

For day 719 of coding, I have to where the horizontal and vertical speeds will be set to zero if close enough and the associated buttons are not pressed