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11
10 months ago

For day 466 of coding, I have applied the dealer's draw flip to the split game

The scoreboard is acting a bit funny right now, but I'll have that addressed later




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For day 780 of coding, I am progressing on creating other special rooms on specific conditions. During recording, I did notice an animation issue when moving between rooms. I will correct that soon

For day 777 of coding, I have gotten a specific room to spawn after so many rooms. I will put in a way to continue forward later

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For Hollow Knight's 8th Anniversary, I made a quick NES rendition of Hornet

@Lesma is a Jolter to Watch and a professional pixel artist who enjoys drawing animals and nature! Follow @Lesma before the quest ends on February 18 and you'll get Coins!

For day 776 of coding, I am making some progress on spawning special rooms. During measuring the spawn point, I have also fixed the clean-up so that leftover objects don't carry over to the next room

For day 781 of coding, I have fixed an animation error where the player will face the wrong direction during the room transition process

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 773 of coding, I have fixed the animation for the area transitions