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For day 685 of coding, I put in code to allow the rocks to be destroyed when interacted with. I plan to utilize this code to be used for other objects with similar purposes
For day 684 of coding, I'm currently working on spawning rocks that can be broken. They don't do anything at the moment
For day 687 of coding, I have further merged the spawning codes together. This has the side effect of decreasing the amount spawned
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
For day 683 of coding, I tried to experiment with limiting spawns based on progression. It's not going quite how I wanted, so further experimentation will be needed. I've also have the standing transition reset the enter direction to 0 to avoid errors
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
For day 686 of coding, I have merged the code for spawning the rocks and the objects together to simplify my code some
For week 45 of my weekly pixel art, I made this weapon from the NES palette
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
For day 681 of coding, I have changed up the rest of the wall tiles and changed the floor of the maze
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