
For day 475 of coding, the mouse can now click on the title choice selections. Detection is a little spotty, and will need some adjustments
Next up
For day 910 of coding, I have started to set a basic menu to resume or quit. Just got a display atm, but will be working on interaction later
For day 908 of coding, I have found that part of using shaders is utilizing texture groups. This is why the sprite looks weird. It still looks weird, but It's closer to lookin like it's intended
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 906, I've been looking into shaders more and leaned how to invert colors
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 905 of coding. I put in the same code for the attempted rainbow transparent shader on another object to see if the problem is unique to the player character
For day 903 of coding; I have cleaned up the grouping a bit more, and I have started working on the breaking animation for the large rock
For day 902 of coding, I was cleaning up the grouping between resources to cut out any redundant code
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